Saturday, December 7, 2019
Essential Mobile Interaction Design
Question: Describe about the Essential Mobile Interaction Design? Answer: Overview The project is focused on developing highly usable tablet interfaces for the Museum Guided Exhibition. As a part of the museum exhibition using multimedia formats and use of a tablet as a guide to a visitor, the museum authority is interested in developing a collection of tablet interfaces, that will give information about each item of the museum, will guide an visitor through the exhibition either by some predetermined path or some personalized path, let the user search for an item, will provide information about the space and arrangement details of the exhibition etc. The designs of the tablet interface should be usable enough by users from all age group, users who use languages other than English. Vision The project will help in delivering a tablet based guidance to the visitors. Visitors will not need any guide with them and can visit an exhibition as per their convenience and pace. They will be able to learn about the exhibition, the history of the items etc. as much as they want. There will be no need for human translator. The tablet will help in translating the information to a visitor as per the selection of language by the visitor. (Banga Weinhold, 2014) Scope The project is aimed to deliver better user experience to the visitors to an exhibition. The visitors will be able to enjoy an exhibition in a more personalized way. Thus, there are chances that the museum will get more visitors and that will in turn help them in generating more revenue. (Tidwell, 2010) Outcomes The outcomes of the project will be a set of tablet interface design for the museum exhibition. The interfaces will be designed by considering all requirements. Key assumptions The key assumptions of the project are that the users are familiar with handling a tablet. There may be come physically challenged users like blind people. They are not considered as the user of the tablet interface. Objectives, Outputs and Targets The objective of the project is to deliver a better and richer user experience to the visitors of any exhibition, providing them as much information as possible using different multimedia formats. The users will be guided by the tablet for all purposes including visiting an exhibition, finding some item in the exhibition, finding amenities available in the place of exhibition etc. (Wood, 2014) The target users are users from all ages who are supposed to visit an exhibition. The use of tablets and personalized interfaces may make people more interested in the exhibitions and in that case, the exhibitions will get more visitors. The foreign visitors with different native languages are also targeted visitors of this project. It will help them in understanding every information in their own language and they dont need to depend on human translators and their availability. (Galitz, 2009) Success Criteria The success criteria of the project may include the following, (Galitz, 2009)(Banga Weinhold, 2014). The designs of interfaces have meet all requirements. The interfaces are usable and accessible. There is enough support for English and other languages. The search facility is quicker and accurate. References Allen, J., Chudley, J. (2012). Smashing UX Design. John Wiley Sons. Banga, C., Weinhold, J. (2014). Essential Mobile Interaction Design. Addison-Wesley Professional. Galitz. (2009). The Essential Guide To User Interface Design. John Wiley Sons. Roebuck, K. (2012). Tablet Computer: High-impact Emerging Technology - What You Need to Know: Definitions, Adoptions, Impact, Benefits, Maturity, Vendors . Emereo Publishing. Tidwell, J. (2010). Designing Interfaces. O'Reilly Media, Inc. Wood, D. (2014). Basics Interactive Design: Interface Design. Bloomsbury Publishing.
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